Maybe I'm just being a wet blanket but I'm not seeing a lot of good, inexpensive adventures coming out. Part of it is that I miss the golden age of Dungeon Magazine. It was a fabulous source, a veritable well-spring of ideas and brief adventures. And brevity is a keyword here in case the underlining doesn't do the trick. Words have replaced tables and maps and diagrams that clarify and I'm not enjoying this trend either, particularly because my memory for names, dates and little factoids isn't prime. Hell, I don't wanna fill my head with volumes of quaint and forgotten lore, I just want to run a light (verbiage light, plot deep), exciting campaign.
As I've mentioned, I bought Curse of the Crimson Throne a while back, but it just doesn't thrill me. Don't get me wrong, it's high quality stuff, just not my cup of tea as a GM. I don't mind adventure paths but they seem to be too verbose for my tastes. I'd still like an opportunity to run Savage Tide. And hey, while I'm wishing here, wouldn't it be nice if it could be collected in one volume and updated for the Pathfinder RPG? Otherwise I'm scanning back issues of Dungeon Magazine and having to restat everything. Too much work there and I'm trying to simplify my gaming life, not complicate it further.